Tag-Based Modules in Genetic Programming

Jul 12, 2011·
Lee Spector
,
Brian Martin
,
Kyle Harrington
,
Thomas Helmuth
· 0 min read
Abstract
In this paper we present a new technique for evolving modular programs with genetic programming. The technique is based on the use of “tags” that evolving programs may use to label and later to refer to code fragments. Tags may refer inexactly, permitting the labeling and use of code fragments to co-evolve in an incremental way. The technique can be implemented as a minor modification to an existing, general purpose genetic programming system, and it does not require pre-specification of the module architecture of evolved programs. We demonstrate that tag-based modules readily evolve and that this allows problem solving effort to scale well with problem size. We also show that the tag-based module technique is effective even in complex, non-uniform problem environments for which previous techniques perform poorly. We demonstrate the technique in the context of the stack-based genetic programming system PushGP, but we also briefly discuss ways in which it may be used with other kinds of genetic programming systems.
Type
Publication
In Proceedings of the Genetic and Evolutionary Computation Conference (GECCO-2011)